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2019/03/30 Using FatFS FFat on ESP32 Flash With Arduino
π 2019-03-30 01:01 in Arduino
FatFS on ESP32 wasn't well documented, or usable, so I learned about it, and made some changes to the esp32-arduino core:
  • https://github.com/espressif/arduino-esp32/pull/2623/files
  • https://github.com/marcmerlin/arduino-esp32
  • https://github.com/espressif/arduino-esp32/blob/170d204566bbee414f4059db99168974c69d166e/tools/partitions/noota_3gffat.csv
  • ffat,     data, fat,     0x111000,0x2EF000,

    If you pull https://github.com/espressif/arduino-esp32/ master and select esp32-dev, you will see easy to select partition splits for code vs FFat.

    More details here: https://github.com/marcmerlin/esp32_fatfsimage/blob/master/README.md , and at the top level, there is a pre-generated fatfsimage that lets you build a fatfs image:

    # replace 3004 with the size of your partition. In the 1/3MB split, the fatfs partition is 
    # 0x2EF000 = 3076096 .  3076096/1024 = 3004
    fatfsimage -l5 img.ffat 3004 datadir

    Once the image is built

    esptool.py --chip esp32 --port /dev/ttyUSB0 --baud 921600 write_flash  0x111000 img.ffat

    Example

    I put together some code you can run to verify the partition list and get a file listing: https://github.com/marcmerlin/esp32_fatfsimage/blob/master/arduino/ffat/ffat.ino .

    Here is the output:

    partition addr: 0x010000; size: 0x100000; label: app0
    partition addr: 0x009000; size: 0x005000; label: nvs
    partition addr: 0x00e000; size: 0x002000; label: otadata
    partition addr: 0x110000; size: 0x001000; label: eeprom
    partition addr: 0x111000; size: 0x2ef000; label: ffat
    

    Trying to mount ffat partition if present File system mounted Total space: 3018752 Free space: 1429504 Listing directory: /gifs64 FILE: /gifs64/ani-bman-BW.gif SIZE: 4061 FILE: /gifs64/087_net.gif SIZE: 46200 (...)

    More details and code here: https://github.com/marcmerlin/esp32_fatfsimage

    Memory Use

    The FFAT module uses 8KB plus 4KB per concurrent file that can be opened. By default, it allows 10 files to be opened, which means it uses 48KB. IF you want to reduce its memory use, you can tell it to only support one file, and you will save 36KB, leaving you with only 12KB used.
    if (!FFat.begin(0, "", 1)) die("Fat FS mount failed. Not enough RAM?");

    AnimatedGIFs

    I've then improved AnimatedGIFs to add support for FatFS/FFat which nicely fixes the short hangs I was getting with SPIFFS, which was ruining the animations:
  • https://github.com/marcmerlin/AnimatedGIFs
  • https://github.com/marcmerlin/AnimatedGIFs/commit/4356c81a5da76677d34c60d6dde74c5693870552

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